I didn’t really buy the into the use of the gamepad as an inventory, for instance. There are ideas in there that are only half-realised and as thematically sound as the game is, it’s difficult to look past some of the technical issues – such as a generally unattractive visual aesthetic and some ideas that are thrown into the game, but are not particularly interesting. At around 10 hours in length, it also felt like there was a bit of padding at times.Īnd so ZombiU feels a little underdeveloped. I appreciate the Ubisoft wanted people to think about how to deal with the undead without charging in guns blazing, but did they need to make the solutions to the puzzles that blatant? I would argue not. Most environments ended up feeling a little claustrophobic, and tended to highlight strategic vantage points in neon. I expected the world to be a little more open, for one thing. However, though I appreciated vision and integrity of the game when I sat back to review it I find myself asking a simple question – did I enjoy it that much? I both did, and did not. It’s the kind of development purity that is a welcome rarity from a major publisher producing a major new IP for a new console. I suspect that the cricket bat is Ubisoft’s admission that this game has a limited market appeal, and rather than apologise for it, it has challenged the players to either get on with the game, or get out. Yes the game is set in England, but there are sports (and potential melee weapons) that have a more global appeal than cricket. Surely Ubisoft realised that cricket is such a niche sport on a world scale that a baseball bat would have made more sense? In fact, the game is alienating right down to the default weapon players have access to – the cricket bat. Once again this is a decision that is brilliantly conducive to building an atmosphere of survival horror, but I suspect alienating to many people that prefer run-and-gun style action experiences. Weapons and ammunition are severely limited, to the point where hoarding wherever possible becomes a substantial feature of the game. The goal – to simply survive – is a little alien to the norm for videogames where players expect going in to be presented with objectives to “win.” So I do understand where the negative reviews are coming from – this is not a game for everyone. Players can even leave messages for one another – a feature torn in its entirety from the Soul’s franchise.Īs a big fan of Demon’s Souls and Dark Souls, the challenge of ZombiU appealed to me, and as a fan of classic zombie films, I feel this game is one of the finest recreations of a zombie apocalypse that we’ve seen in games yet. ![]() It’s a relentlessly challenging game that focuses on players learning through dying, and has some asynchronous online multiplayer options – dead characters turn into zombies and can be killed by online friends. Thematically, ZombiU is very much like From Software’s Demon’s Souls and Dark Souls games. What I got was an intense horror game that was… familiar from start to finish. Given all the hype behind it, and indeed my first impressions of the game from a Wii U demo booth, I expected an intense horror game quite unlike what I had ever played before. Ubisoft later revealed, however, that the game was not profitable.I really did expect ZombiU to be more creative than it was in the end. ![]() ZombiU was a Wii U launch title back in November 2012 and was well received by the industry and gamers alike. “In fact, a lot of the time was spent getting the controls mapped as intuitively as possible, to keep the original atmosphere,” explained Ubisoft’s Helene Henry. Ubisoft said Zombi mainly offers “small technical improvements onw hat was already there – faster load times, and the small changes to controls.” But otherwise the game will remain the same. Zombi won’t include the ZombiU multiplayer mode though, as it requires the Wii U gamepad. “The nail-biting experience has been optimised for PlayStation 4 system, Xbox One and Windows PC, usign the power of the latest generation of hardware to bring gamers to a new level of horror,” said Ubisoft. It will launch on August 18 as the renamed Zombi, and will only be available as a digital download. Ubisoft has announced that ZombiU – the Wii U zombie action game from Ubisoft Montpellier – will be revamped for new-gen consoles and PC. ZombiU, the zombie-themed action game for Wii U, is limping back to life as Zombi for Xbox One, PS4 and PC next month.
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